A simple arcade game where you dodge obstacles that spawn at constant rates, with their own sounds to go along with them.

Use arrows to move and navigate menus. X/C to select.

Made for the Mini Jam 219: Nocturne.

Also uploaded to the PICO-8 BBS.

Updated 3 days ago
Published 5 days ago
StatusReleased
PlatformsHTML5
AuthorNogardagem
GenreAction
Made withPICO-8
TagsMusic
ContentNo generative AI was used

Comments

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(+1)

i love this idea, especially the musical aspects. my first run i got beat down to 1 and I was sweating trying to navigate through the myriad dots spawning each second. I really like the simplicity, apart from the level/score thing which I actually have no clue what it means. nice arcade style as well. did you use a prebuilt template for that :0

Thanks for the comment!

The level represents how many times you've had to upgrade, and you can eventually increase the score requirement per level. The score is just how many times you've collected the coin.

I didn't use any templates! I made the entire game, including UI controls, within the jam period, all through the PICO-8 editor. I was really happy with how I managed to make the UI work, I might steal it from myself for a later game.

damnn yeah the ui is awesome, I was gonna ask for a source lol. And yeah I kinda got the fact that the score requirement increases, but then it also updates every time you collect a coin? That was the confusing part. Anyway great game

I uploaded the game to the PICO-8 BBS, you should be able to see the source there! I also added a link to it to the game description here.

(+1)

sweet!

(+1)

yeah it works, haven't tried using Lua in unity before but apparently it should work :p